Monday, April 16, 2012

History is written by the victor.

First post after a couple of weeks.
Well, I didn't say there will be daily updates.

Saw a picture of a band of goblin "adventurers" the other day and an idea came into my mind.
Well, I believe that many of you thought about a kind of a world where the bad guys were the good guys and such stuff.
Brave and wise goblins fight against the corrupt and oppressive realms of humans, scheaming, treacherous elves wielding mighty magicks and paranoid, crazed dwarfs who drove out the greenskins from their homeland and changed them into fortresses.

The main idea behind this post is "why are typical fantasy bad guys bad?".
Well, many times over it is explained by simple "they want war", "they crave blood" and other.
In some cases it's ok. But sometimes I stumble upon a setting where it is explained so poorly that it is possible that the world shown is epic bullshit and everything is the other way around and the bad guys are just retaliating for the wrongs they witnessed.

Goblins are the small and clever ones. Once they ruled in peace over their underground realms. Trying to resolve problems with diplomacy until the dwarfs came and begun their diplomatic process by beheading the goblin envoys.
Orks are the brute strength of the green, not too bright though . They are a separate race of the green kind. Lived a nomadic life, herding boar like animals which they now use as mounts.
Trolls, the terribly smelling, beasts of the deep woods. Privately looners, poets and artisans without peer even amongst the "civilized" races.

Now all three races live on swamps, deserts, city sewers and other such places trying to survive on what they can find.

I think this would be good for a one off game. Not sure if anyone would like to play something so awkward. Usually players kill greenskins. Not play them.
Good for a boardgame. Maybe will do something in this direction.

Monday, March 19, 2012

Fantasy rednecks

A couple of days ago I've seen a certain movie and it got my kinda inspired.
I presume that at least some of you have, in one way or another, came across stories of palladins, valiant knights, damsels in distress, evil dark lords and their cruel, brutish and mostly rather stupid minions.
Imagine such a world.
Totaly impractical armour and weaponry. Epic magicks. Rich and naive kingdoms and their loyal folk.
Threats such as scheaming warlords. Terrible beings of the underworld.
Dragons. No high fantasy world can go without these great lizards that fly around burning villages and villagers alike and kidnap beautifull and innocent maidens for reasons unknown.
Well anyway you get the point, right?
Idiots on both sides.
Now add some characters that don't give a crap about all that nicenes around them or being valliant and have a tendency to exploit the stupidity of both sides.
These are the player characters in this world.
They can lie their way out of loads of thinks as people would generally believe them and they can get their asses out of harms way by just letting the evil bastard in a funky suit of black armour tell exactly how is he going to kill them.
Just like in James Bond movies. 
Cages slowly descending into a lake of lava or a pit filled with acid... or a piranha pond! You name it.
They might not be the most badass heroes in the world with deeds unimaginable but they will be able to run away from danger and maybe even get famous or do something right instead of being a bunch of self centered wankers.
Doing the right thing usually comes with getting rich as hell so the players would get some incentive in case they don't want to go and save that god damn princess or slay that dragon.
The naivety of the valliant good guys along with the stupidity of the bad guys would be in serious trouble.
This is most likely just another idea that will get abandonned so feel free to use it as you wish.

Saturday, March 17, 2012

Got to start with something

A couple of days ago I came up with a game that works in a way similiar to Lady Blackbird.
Can't recall how is this type of rpg called or why but who cares?
Anyways it's still a work in progress kind of thing.

The idea is based upon the principle that humanity does not learn anything from its past.
This will be about slavery, slave labour and civil disobedience against the majority that is used to live an easy life surrounded by servants.

In the not so distant future, as it usually happens, there was a great tragedy.
Humanity was yet again struck by a threat so potent that it had almost wiped us from the face of Earth.
Maybe it was a disease, a giant flood or even a celestial phenomenon that caused all what happened.
Doesn't really matter. We prevailed and our planet, overpopulated at that time, was once again a rather quiet place.
Main problem was that there was so few of us and the availability of a decent workforce was really scarce.
Thinking rationaly everybody would say "build machines that would make what we need!". Well wrong.
That would require someone to assemble an army of robots and thats just plain boring.
What did humanity do then?
They started to grow a new workforce. Thanks to genetic engineering and all that scientific mumbo jumbo.
Swaths of land that were previously unusable got transformed into enourmous fields of raddish like growths in which actual people were grown later to be harvested, thought basic communication and which side to hold a shovel or other kind of tool. 
The field grown humans are a stronger and tougher breed yet they were genetically programmed to obey their masters.
It was all supposed to be a temporary sollution but as it usually happens - humans got used to a sittuation that they have time to pursue other acctivities and don't have to trouble themselves with hard work.
Thus temporary changed into permanent and humanity was happy.
The clones didn't need much but still were given less than they needed.
They were exploited in many ways. They were not thought of as humans. More like things that can be easilly replaced or removed if faulty or damaged.
They were the workers on the streets, they were servants in the houses.
They built their great cities of glass and steel.
They watched children grow, they grew food for their masters and they were compliant.
Some humans were against it but their voices were easily silenced by those that had real power over the population. People were threatened and harassed. Some were even sent to jail.
Things changed when one of the clones rebelled and said no to the wrongs and abuse. His genetic programming failed after many years and changed many things.
The world of the future is a totalitarian regime driven by an idea to rebuild. Everybody must comply or could have serious problems with the authorities so you can imagine what happened.
Searches, pogroms of those less compliant slaves and other nasty stories.
Some ran away into the wilds their conditioning failing under huge stress, some died killed by their own.
Most of the humans never heard of that but some did.

I have no idea so far what I'm gonna do with this or what should be role of the characters/players/bots but I think that it would be best if they were a part of the resistance.

As I mentioned - still under development.

Hello world

I was about ten years old that I got interested in both fantasy and science fiction stuff. Can't realy remember what was the first book that I read of either genre. Yet I do recall that Stanislaw Lems "Solaris" was one of the first books if not the very first. It's difficult to remember such things after so many years have passed.
I'm a sailor and I do spend a lot of time on boring activities or just thinking about stuff.
This way I made up some stuff for my mate that runs this blog.
Some of them even got expanded in one way or another.
Well, anyways about the purpose of this blog.
I'm not a writer and I don't like the stuff that I write. It all feals like horseshit to me so usually I just drop whatever comes out of my head.
Yet I'm told that some of my stuff is pretty cool.
The main idea was to post and expand things that I come up with.
Dunno, maybe I'll even open up new blogs to expand some of them if they'll be good enough.
We'll see about that.